Mobile phones are the basic needs in the current scenario. Almost every task is done by our mobiles. The variations and upgrade of features have brought the competition among the mobile agencies and choosing a mobile application development company is hard these days. Before that, technology and other factors are very important to be known.
When deciding to build a new mobile application, there are several important factors to consider when choosing the technologies that will make up the architecture of your mobile app.
7 Things to Know Before You Architect a Mobile Application
1. iOS or Android
Before choosing any technology for developing a mobile application, you must first determine whether the application will be built for iOS, Android or both. To make an educated decision on which mobile device type your mobile app targets, you will want to consider the range of market distribution (ie. what types of devices does your target audience use). From here, you will then determine which operating systems you will be targeting and how you will handle devices with operating systems that aren’t up to date. Additionally, you must account for performance and how you will accommodate for older models of your chosen device type.
2. External Interactions
While many factors contribute to selecting technologies for your mobile application, one of the most important to consider is if you will use an external service that will require interactions with your app, or if your application will contain all data required to operate. This decision will influence a number of factors including (but not limited to) whether your app will require an internet connection, effects on battery usage, and whether your app will access an already built database or if you will need to create a custom service layer for your application.
3. Device Interactions
What if any interactions will your mobile app have with the user’s mobile device? Does the application need to know the user’s location? If yes, then your application will need to interact with the GPS and gyroscope of your user’s device. From Augmented Reality applications that require access to the rear-facing cameras to video game apps based on device movements requiring access to accelerometers, how your application will interact with a user’s device must be considered to ensure a proper application build from the beginning.
4. Graphical Interactions
There are a number of tradeoffs in the performance and size of your application based on the type and quality of graphics you choose to use. Deciding whether your app will simply include a flat layout, video assets, 3D graphics, DD Free Dish or computer animations determines both the technologies you will employ and limits your app to the devices your graphics are compatible with.
5. Code language
There are three sequential questions that stand above all others when deciding the coding language for architecting the framework of your mobile application – (1) What is the singular feature of your application? (2) What is the interaction objective? (3) Do you intend for your mobile application to work on different device types (ie. iOS and Android)? To determine which coding language is best for your mobile application, evaluating tools based on applicability to the features of your application, merit, licensing and stability will provide you with the parameters required to help you make an informed decision.
Most likely, your application will require some type of authorization or authentication for users to access it. If you decide that your mobile application requires an identity system, you will then need to define what type of authentication will be utilized to allow users to access their accounts. You have two options – either you can use 3rd party authenticators such as Google and Facebook OR you will need to build a custom authenticator wherein users will input in their email and passwords which will then be stored in a database. This all seems simple, but it is a crucial step to considering how your application will be built to protect your users’ data.
Last, but not least, defining how you would like to accommodate for different users will serve as a strong factor in the technologies you will need. For example, will your application require being displayed in different languages for international users? Or, taking it a step further, will you accommodate handicap users (ie. colour blind or hearing impaired)? As all mobile device types have their limitations, determining what kind of technologies are needed to overcome the limitations of your chosen device type will play heavily into scoping out the entirety of your application’s framework.
While these are just a few of the factors one must take into account when planning to architect a new mobile application, other factors specific to the category of mobile application you are planning to create will present themselves as well. Without diving into these category-specific factors in this post, keep an eye out for future insights on how to plan, strategize, build, and support your digital products from our SingleMind team here.When deciding to build a new mobile application, there are several important factors to consider when choosing the technologies that will make up the architecture of your mobile app. Here are seven things to consider while weighing the pros and cons of the technologies that will make up your new mobile application:
Until next time, happy product development!
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Richie Harris is Chief Technology Officer at SingleMind. With his experience in everything from secure single-sign-on systems and eCommerce platforms, to bridges with social-media applications, Richie has built a niche as a web applications and integrations specialist supported by years of experience in tech support and systems analysis.